Apple Garden has 3 difficulties - Bgn, Int, Adv There are two kinds of Apple Garden: Daily event which lasts longer and key quests which require 1 Garden Key to unlock the dungeon for 30 minutes Apples Guide: Apple of Experience: 60 xp Apple of Skill: 100 xp Apple of Accomplishment: 1500 xp Forbidden Apple: 7500 xp Apple Garden [Bgn] User XP Gained: 10 Units XP Gained: 900 Gold Gained: 900 Enemies: Lv 10 Metal Ratty x 3 Loots: 1 Treasure Chest containing: Apple of Experience/Skill Lv 10 Metal Ratty HP: 4 Jewels: 20/20 Unit Element: Fire Skills: Immobilizing Kiss: makes inflicted unit unable to move grids. Drops: Apple of Experience/Skill Apple Garden [Int] User XP Gained: 20 Units XP Gained: 3000 Gold Gained: 2100 Enemies: Lv 14 Metal Ratty x 3 Lv 19 Metal Ratty x 3 Loots: 1 Treasure Chest containing: Apple of Experience/Skill/Accomplishment Lv 14 Metal Ratty HP: 5 Jewels: 20/20 Unit Element: 2 Wind, 1 Water Skills: Immobilizing Kiss: makes inflicted unit unable to move grids. Drops: Apple of Experience/Skill Lv 19 Metal Ratty HP: 6 Jewels: 20/20 Unit Element: 2 Wind, 1 Water Skills: Immobilizing Kiss: makes inflicted unit unable to move grids. Drops: Apple of Experience/Skill/Accomplishment Apple Garden [Adv] User XP Gained: 30 Units XP Gained: 4500 Gold Gained: 3000 Enemies: Lv 19 Metal Ratty x 3 Lv 25 Metal Ratty x 5 Loots: 2 Treasure Chest containing: Apple of Experience/Skill/Accomplishment/Forbidden Lv 19 Metal Ratty HP: 6 Jewels: 20/20 Unit Element: 2 Wind, 1 Lightning Skills: Immobilizing Kiss: makes inflicted unit unable to move grids. Drops: Apple of Experience/Skill/Accomplishment Lv 25 Metal Ratty HP: 7 Jewels: 20/20 Unit Element: 2 Wind, 2 Water, 1 Lightning Skills: Immobilizing Kiss: makes inflicted unit unable to move grids. Drops: Apple of Experience/Skill/Accomplishment/Forbidden Guide for farming: Note that the Metal Ratty has very low attack but extremely high physical defense and magic defense so whatever you do, you'll always deal 1 damage with normal attacks and skills*. Knowing this, it would take very long even if they have single digit HP value. In addition, they cast Immobilizing Kiss every time a unit is in range and they have the amount of jewels to cast it (it's like 15 jewels per cast i think). I suggest to use ranged units to farm so the immobilize status won't bother them and can attack still or bring units with AoE(area of effect) skills which allows them to hit multiple targets at once this will allow you to progress faster even if you deal 1 damage each hit. I also highly recommend to bring units to your current party(including sub slots) you want to level up faster because the dungeons give high xp already just by finishing it. *Skills with ignore def can instantly kill the metal ratty. Samurai like the very famous Zangetsu has these skills. Guide for farming using a Samurai unit: Make sure you have enough jewels to cast the 3rd and 4th skill under Blade ability. Steel Cutting Blade uses 32 jewels and has ignore defense but can only hit 1 target at a time at a given range of 1. While Steel Cutting Flash uses 48 jewels but deals damage with ignore defense in a line with a range of 3. I suggest you use Steel Cutting Flash when you can position your unit to hit many targets at once but if enemies are scattered use Steel Cutting Blade instead to save jewels. When you ran out of jewels just use normal attacks to gain some. Also let other party members attack the same target until it dies because it would be a waste of turn if you deal so much damage to an enemy and you will use SCB or SCF to kill it. Make sure that you only use those skills to full HP units for a faster run especially if you are doing the key quest for 30 minutes only so you can maximize the amount of runs within the time limit.