With the recent march updates, we are now getting Mystic Tower Veda, so to prepare: https://docs.google.com/document/d/1Y_m5KNz7uZmB8lG6ypcvV4ibd3EY-SakrS28kPzuq30/edit Thanks to /u/hatevampire on reddit for sharing this, plus the contributors wytesong, Frendy, Alurette Valentino and kazasu07 Here's the first 3 pages: Tower Event Overview Items cannot be used. HP status for every unit is saved when clearing a stage. Heal before clearing. Jewels are not saved. If anyone dies, and you finish the quest with them dead, they will be unusable in the tower for 24hrs. After the timer is up, you can heal all your tower units for free Otherwise you can pay gems to heal, the cost is based on time remaining. Very expensive though. Don’t heal when your first unit dies, heal when you need a dead unit revived to continue. If you lose your whole team, but injure the enemy, enemy HP will also be retained. Enemy Jewels are also retained, although their starting positions will reset. This is the only way to beat some of the later levels if you lack a required unit, or LS. It’s a valid strategy, but be careful to use it only when necessary. General Tips If anyone dies, if you close the app right away it’ll allow you to redo the last move. If you want to rearrange or swap out your team, you can quit the quest without any penalty. It’s not required in early stages, but if you need to heal, just inflict status on the last enemy or leave a weak enemy alive and then heal everyone, is the easiest way. Resetting the Tower After reaching the top floor, there is an option to reset the tower back to floor 1. The first time reset is free, second time onwards will cost 500 gems. Replaying the tower awards Veda Coins (red) that are redeemable while the shop is open. Resetting the tower will heal all your units, also resets heal timer back to 24hrs. Known Bugs Starting a floor before reset at 0:00 JST and finishing it after reset will not count properly as having been cleared (from wiki comments) Tower Rewards Rare Summon Ticket 5 Silver Bars Rare Summon Ticket 5 Silver Bars Rare summon Ticket 5 Silver Bars 50 gems Job Equipment ticket x2 (regular) 5 Gold Bars Job Equipment ticket x2 (regular) 5 Gold Bars Job Equipment ticket x2 (regular) 5 Gold Bars 100 Gems Job Equipment ticket x2 (rare) 10 Gold Bars 10 Gold Bars Job Equipment ticket x2 (rare) 10 Gold Bars 10 Gold Bars 200 Gems 5x Fire Pieces 5x Water Pieces 5x Wind Pieces 5x Lightning Pieces 5x Light Pieces 5x Dark Pieces 300 gems Gold Alchemy Pots x15 Job Equipment ticket x2 (SR, same as 2mil tickets) Gold Alchemy Pots x15 Job Equipment ticket x2 (SR) Gold Alchemy Pots x15 Job Equipment ticket (SSR, Gold only) 500 gems Armament ticket x5 armament EXP 3k item x10 3* minimum guaranteed armament summon ticket x3 armament EXP 3k item x10 4* minimum guaranteed armament summon ticket armament EXP 3k item x10 500 gems 10x Fire Pieces 10x Water Pieces 10x Wind Pieces 10x Lightning Pieces 10x Light Pieces 10x Dark Pieces 15x Rainbow Pieces Multi Level Wind Armor 5* armament 10x Fire Pieces 10x Water Pieces armament EXP 3k item x15 10x Wind Pieces 10x Lightning Pieces 500 gems 10x Light Pieces 10x Dark Pieces 15x Rainbow Pieces Multi Level Lightning Armor 5* armament 600 gems 365 gems Floor Level 1-15 1-15 or so are very easy, basically autobattle territory w/ lvl 60 Job11 units. In these 15 early stages element makes very little difference, it's not necessary to switch to your mono element teams for these.