Lofia seems to be one of the few units (that I have, at least) who has 3 useable jobs with a suitable benefit from her other jobs. Below are builds for Lofia, pre Master Ability. Magic Swordsman A decent starting job made better by passives from Enchanter. Lofia's Magi'sword build provides a balanced unit with elemental coverage that can tank against magic enemies and debuffers. Magic Blade Basic Magic Blade Absorb Jewels Devine Shelter Resist Magic Enchanter A niche class but very useful when at an elemental disadvantage. Lofia is one of the few usable Enchanters with Job 1 providing the missing offense and defense for this job. Enchantment Basic Magic Blade Cancel Magic Devine Shelter Swift Charge Chronomancer (2nd) Lofia has the potential to be a very unique Chronomancer with a combination of passives from her other jobs. Swift Charge may seem an obvious pick but here I present a build more suited for a secondary Chronomancer which we've already seen can be required for tougher content. Chronomancy Basic Chronomancy Absorb Jewels Devine Shelter Resist Magic I hope this gives players some ideas on how to (or not to) build Lofia.