1. Register NOW and get a chance to win $15!

    Click HERE for more details.
    Dismiss Notice
  2. We're looking for active, experienced players to help contribute and grow this site.

    If your interested send NeoCHI a conversation.
    Dismiss Notice

[Guide] Seven Deadly Sins EX

Discussion in 'Guides' started by XingHa, Feb 21, 2020.

  1. XingHa

    XingHa Moderator Staff Member

    Messages:
    468
    Likes Received:
    104
    Seven Deadly Sins EX1 (Meliodas EX)
    Stage Info: http://www.alchemistcodedb.com/quest/qe-ev-ts-ex-01

    The stage will end prematurely if you kill all the initial enemies immediately without waiting for the spawns. If you assemble a squad of entirely powerful Lv95 units, the stage will surely prematurely end. It is okay if you can get the "Kill 3+ foes in one blow" quest mission along with it, but.

    The Secret Defense Stone will retaliate with a weak magic damage that has a chance of inflicting Stop. Since the AI can't tell between what is dangerous or not, you need to bring a veiler.

    Reference Video
    Suzuka + Elizabeth (Auto)


    Note: All quest mission using f2p squad.
     
    Last edited: Feb 21, 2020
    JHM.Newmann likes this.
  2. XingHa

    XingHa Moderator Staff Member

    Messages:
    468
    Likes Received:
    104
    Seven Deadly Sins EX2 (Diane EX)
    Stage Info: http://www.alchemistcodedb.com/quest/qe-ev-ts-ex-02

    The stage will prematurely end if you kill all the initial enemies before enemy reinforcement arrives. The stage is pretty much straightforward and no gimmicks whatsoever in it.

    Reference Video
    Mono Light (Auto)


    Note: All quest mission using f2p squad.
     
    JHM.Newmann likes this.
  3. XingHa

    XingHa Moderator Staff Member

    Messages:
    468
    Likes Received:
    104
    Seven Deadly Sins EX3 (King EX)
    Stage Info: http://www.alchemistcodedb.com/quest/qe-ev-ts-ex-03

    Ban will appear along with 2x Chronomancer Burglar as the last reinforcement. Ban have a skill that can inflict Death Sentence. If you're having a problem with enemy's Death Sentence, just equip Setsuna's "I Return to Ash" memento VCR.

    The Secret Defense Stone will grant Pierce Damage Up and Pierce Resistance Down for all units on the stage.

    Reference Video
    Suzuka (Auto)


    Note: All quest mission using f2p squad.
     
    JHM.Newmann likes this.
  4. XingHa

    XingHa Moderator Staff Member

    Messages:
    468
    Likes Received:
    104
    JHM.Newmann likes this.
  5. XingHa

    XingHa Moderator Staff Member

    Messages:
    468
    Likes Received:
    104
    Seven Deadly Sins EX5 (Gowther EX)
    Stage Info: http://www.alchemistcodedb.com/quest/qe-ev-ts-ex-05

    If you let the Tough Dark Mandragora alive, it will cast lots of annoying debuffs and buffs so you may want it killed immediately. After the attack-type resistance up, the mandragora will use Bone Snap [PAtk Down], Major Delay, Barrier [Permanent - DEF x5], Barrier [Permanent - DEF x7] and Barrier [Permanent - DEF x10]. It doesn't live long enough for me to see what will be the next on its arsenal.

    1st Mandragora: ???
    2nd Mandragora: Pierce Res Up
    3rd Mandragora: Strike Res Up
    4th Mandragora: Slash Res Up

    Gowther is a male! He is a trap!

    Reference Video

    Note: All quest mission using f2p squad.
     
    Last edited: Mar 6, 2020
    JHM.Newmann likes this.
  6. XingHa

    XingHa Moderator Staff Member

    Messages:
    468
    Likes Received:
    104
    Seven Deadly Sins EX+
    Stage Info: http://www.alchemistcodedb.com/quest/qe-ev-ts-ex-sp

    SDS02.jpg

    Here, you will get a liberty of facing all the 5 Seven Deadly Sins units (King, Diane, Ban, Gowther and Meliodas). If you kill Meliodas while there were at least 1 enemy unit alive and picked up the Healing Rune before or after you kill Meliodas, a Meliodas on his demon-form will spawn.

    The enemy introduction starts with the enemy King, on steroid, being tossed by the Otrusive Ratty towards your squad.

    Normally, King would settle for a kill. But if King couldn't find a kill, he will cast Status Promotion if there were at least 2 target in a small AOE. King will cast Wreath Retribution if your units are a bit far apart but still inside a diamond(5) AOE regardless if it will result to a kill or not.

    If you are using a magic team, you may set the spells on King's landing zone (2 tiles in front of your leader's starting position) just like i did with my Water run. It will take 2 hard hitting spells to take down a full HP King.

    For Thunder run, it might be fatal for your squad to let King unleash his amplified magic. You can kill the Dark Ratty to summon the walls that will block King from being hurled towards your squad. Then, face him once the buff wears off. As long as you don't enter the northern bridge, King won't reach you behind the walls.

    For Dark run, you can adjust your team's individual Agility not to exceed enemy King's Agility (144) so that you make your turns when King got near your squad.

    The enemy spawns will appear after set of time but will appear prematurely if you kill all the current enemies.

    Reference Video
    Fire Run


    Note: All quest mission using f2p squad.

    Water Run

    Note: All quest mission using f2p squad.

    Thunder Run

    Note: All quest mission using f2p squad.

    Wind Run

    Note:
    (1) All quest mission using f2p squad.
    (2) Balt's Cataclysmic Bomb Strike (G5 version of Tensho Gust Strike) ignores reactive skill.

    Light Run

    Note:
    (1) All quest mission using f2p squad.
    (2) Mielikki's Nullified Impact can remove King's buff.

    Dark Run

    Note: All quest mission using f2p squad.
     
    Last edited: Mar 8, 2020
    JHM.Newmann likes this.

Share This Page